Borderlands 1: A Review
In 2009, Gearbox’s released a game called “Borderlands” which is a first-person “shoot them up” role-playing game strolling around Pandora to search for the legendary treasures of the vault. Upon its release, it was already critically-acclaimed. Due to its popularity, a second and third installment was conceptualized and released.
The game is filled with thrilling experiences from the time the bus drops your player off at the nearly deserted town to the final showdown at the secretive Vault. It was filled with action-packed adventures with tons of shooting. It also contains boosting artifacts, character modifiers, plenty of guns and grenades as well as having a multiplayer mode. It was a breath of fresh air during the time it was released. “Borderlands” features the ability to discover the in-game world and finish the main missions as well as the optional side quests in single-player or multi-player online cooperative gameplay. You’ll be amazed at how distinctive the characters, showing their unique combat abilities, upgradable skills, and unpredictable weapons and environments.
Things I love about Borderlands
It was really an excellent and innovative game. Surely, there are things I admire about this game:
1. There are varieties of weapons a player could choose from and not just a pistol or a sniper. It makes the game playable for everyone.
2. It is a great stress reliever for people having a bad day at school/work due to its mind-conditioning gameplay.
3. It was the type of game which combines two prominent games – hack/slash game and Red Faction.
4. Players and non-playing characters are of various ethnicities or race. This game is not racist at all. It supports different races and equality.
5. The game control is easy. It’s nice to take your characters wherever they go. There are various missions and side quests which increases the playability of the game.
Things I hate about Borderlands
Despite how likable the game was, there would always be downside which can be taken as signs of improvements on the next versions.
1. You will be spending too much of your time going around because the map is confusing. You need to frequently check your location via the menu screen. Maps are lacking necessary information like the location of the main characters, the ability to set your own waypoints and town-to-town transitions.
2. The storyline is forgettable. It requires you to do a conquest for a pointless finish. The ending was lacking and empty instead you need to feel rewarded of your efforts.
3. It has plenty of long-range fetch quests and vehicles get stuck most of the time; this requires the player to jog or walk (for long) to reach the next destination.
Summary
“Borderlands” was an innovative concept that amazes players. It perfected the balance between being a first-person shooter and being in a role-playing game. Its design was dynamic, with quirky personalities but too much walking before going to your next destination is tedious as hell. In spite of its drawbacks, “Borderlands” excels in giving players a functional four-player cooperative loot-hoarding experience with eye-catching environments to explore and filled with powerful items to collect. Criticisms are meant to be reverted on next installments.